Blood rune crafting
Craft blood runes at the Arceuus altar. Profitable, requires no running, and the runes are permanently in demand.
The blood altar in Darkmeyer is the most profitable runecrafting available without the Abyss, and the trip is short enough that it can be sustained for long sessions without becoming tedious.
Blood runes are consumed permanently by high-level combat — every Blood Barrage cast destroys them — which keeps demand steady and the price stable in a way that most runes do not enjoy.
It trains Runecraft at a decent rate alongside the money, so this doubles as a way through a skill most players find unpleasant.
Sins of the Father is required to reach Darkmeyer, which places this behind the same gate as Vyre pickpocketing. If you have done the quest, both are open.
What you actually do
- 1Complete Sins of the Father, then travel to the blood altar in Darkmeyer.
- 2Bring pure essence and craft blood runes at the altar.
- 3Bank via the nearby teleport and repeat.
Getting the most from it
- The trip is short and repetitive, which makes it easy to sustain for long sessions.
- It trains Runecraft at a decent rate alongside the money.
- Blood runes hold their price well because they are consumed constantly by high-level combat.
Similar methods
Herb runs
Plant herb seeds across every patch you have unlocked, then return around 80 minutes later to harvest.
- Est. GP/hr
- 1m–4m
- Starting GP
- 500k
- Attention
- Very AFK
- Requirements
- 32 Farming
Ardougne knight pickpocketing
Pickpocket knights in East Ardougne for a steady coin income while training Thieving.
- Est. GP/hr
- 300k–800k
- Starting GP
- None
- Attention
- Moderate attention
- Requirements
- 55 Thieving
Black chinchompa hunting
Trap black chinchompas in the Wilderness. Excellent GP and Hunter experience, with genuine risk of being killed by other players.
- Est. GP/hr
- 800k–1.8m
- Starting GP
- 50,000
- Attention
- Hands-on
- Requirements
- 73 Hunter
