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Old School RuneScape

Quest guides that tell you what to bring

Every quest with its required items, the teleports to each stop and what makes it quicker. Plus achievement diaries, skill calculators and money-making methods — all written here, none of it regurgitated.

182 quests · 12 diary sets · 23 skills · 14 calculators

Quests

Quest guides

Requirements, rewards, length and what each quest actually unlocks — so you can decide what to do next rather than working through a list.

Browse all quests

Calculators

Popular tools

Experience tables, combat formulas and drop rates, worked out in the browser. No account linking, no adverts in the way, no waiting for a page to load.

All tools

Quest Planner

Enter your levels and see which quests you can start now, and what is blocking the rest.

Checks every quest we cover against your stats, your completed quests and your quest points, and names the specific requirement missing rather than just refusing.

Max Hit Calculator

Your exact max hit for melee, ranged and magic, using the game's own formula.

Accounts for prayer, attack style, void, potions and the damage multipliers, and floors at every step the way the game does — which is why the answer matches in game rather than being one off.

GE Profit Calculator

Work out net profit on a flip after the 2% Grand Exchange tax.

Enter a buy price, sell price and quantity to see gross profit, tax charged, net profit, ROI and the capital the trade ties up.

GE Tax Calculator

See exactly what the Grand Exchange takes from a sale.

Shows the tax on a single sale, including the per-item cap and the exemptions, plus the break-even price you need to sell at to avoid a loss.

XP Calculator

Experience remaining to your target level, and how many actions that takes.

Works from either level or exact experience, and converts the remainder into actions at whatever rate you enter.

Combat Level Calculator

Calculate combat level and see which stat raises it next.

Uses the standard Old School combat formula and tells you the cheapest single stat increase that would push you into the next combat level.

Drop Rate Calculator

The real odds of seeing a drop across a number of kills.

Calculates the probability of at least one drop over N attempts, the odds of going dry, and the kill counts at which you pass 50%, 90% and 99%.

Prayer Calculator

Bones needed and GP cost to reach your Prayer goal, at live prices.

Compares every bone against every altar multiplier, so you can see how many you actually need before committing to a route.

Money making

Ways to earn GP

Filter by GP per hour, requirements, risk and how much attention a method needs. Every rate is an estimate, and every page says what the estimate assumes.

All methods
MembersAdvancedMedium risk

Fortis Colosseum

Twelve waves of escalating fights, with the highest hourly rate in the game if you finish them.

Est. GP/hr
5m–11m
Starting GP
400k
Attention
Hands-on
Requirements
95 Attack, 95 Strength, 90 Defence, 95 Hitpoints, 90 Ranged, 94 Magic, 77 Prayer
MembersAdvancedMedium risk

Theatre of Blood

Six fixed rooms, learned rather than improvised, and the least forgiving money in the game.

Est. GP/hr
5m–10m
Starting GP
1m
Attention
Hands-on
Requirements
95 Attack, 99 Strength, 95 Defence, 95 Hitpoints, 99 Ranged, 94 Magic, 77 Prayer
MembersAdvancedMedium risk

Chambers of Xeric

The first raid, and the one that pays for learning it rather than after you have.

Est. GP/hr
4m–9m
Starting GP
500k
Attention
Hands-on
Requirements
90 Attack, 74 Prayer, 78 Herblore, 70 Woodcutting, 70 Mining, 55 Farming, 30 Construction
MembersAdvancedLow risk

Duke Sucellus

The most forgiving of the four awakened bosses, and the usual first one.

Est. GP/hr
4m–8.7m
Starting GP
300k
Attention
Hands-on
Requirements
90 Attack, 90 Strength, 90 Defence, 70 Prayer
MembersAdvancedLow risk

Vardorvis

A pure reaction fight — no prayer switching, just constant movement.

Est. GP/hr
4m–8m
Starting GP
300k
Attention
Hands-on
Requirements
90 Attack, 90 Strength, 90 Defence, 70 Prayer
MembersAdvancedLow risk

Tombs of Amascut

The raid you set the difficulty of yourself, which makes it the one to learn in.

Est. GP/hr
3m–7m
Starting GP
400k
Attention
Hands-on
Requirements
95 Attack, 95 Strength, 90 Defence, 95 Hitpoints, 90 Ranged, 94 Magic, 77 Prayer

Achievement diaries

The unlocks worth doing early

Diaries are the best value in the game per hour spent, and most of the good ones are reachable far earlier than people assume.

All diaries

Guides

Written for players, not for search engines

Original guides covering trading mechanics, money making and getting started. Updated when something meaningful changes, not on a timer.

All guides

Skills

All 23 skills

Training routes, costs, profitable methods and what each level unlocks.

Skill hub

Sourced and checked

Quest requirements are game data and we say where they came from. Walkthroughs are written here — we do not reproduce anyone else’s.

How our data works →

Estimates stay estimates

GP per hour depends on prices, gear and attention. We publish ranges and say so, rather than presenting one number as fact.

Editorial policy →

An independent fan site

OSRS Helper is not affiliated with Jagex. We write our own guides and do not reproduce content from other OSRS resources.

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