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OSRS skill guides

All 23 skills, with the fastest and cheapest training routes, profitable methods, and what each level actually unlocks.

Combat

Combat skills

Determine what you can fight and how effectively. All are free-to-play.

Gathering

Gathering skills

Produce raw materials from the world. Generally free to train and often profitable.

Artisan

Artisan skills

Convert materials into finished goods. Usually cost GP, sometimes make it.

Support

Support skills

Do not fit the other groups. Individually some of the most valuable skills in the game.

Reference

What 99 actually takes

Every skill uses the same experience curve. The last ten levels take longer than the first eighty combined.

Experience milestones

Experience required for milestone levels in any Old School RuneScape skill
LevelTotal XPShare of 99
50101,3330.8%
70737,6275.7%
801,986,06815.2%
853,258,59425.0%
905,346,33241.0%
92half of 996,517,25350.0%
958,771,55867.3%
9913,034,431100.0%

Choosing what to train

The most useful early principle is to train skills that unlock things rather than skills that raise a number. A level that opens content is worth more than a level that only makes you faster at something you could already do.

That usually means quest requirements first, because quests give more experience per hour than almost any training method in the early game. Training a skill to 30 the slow way when a quest would have given you the same levels in twenty minutes is the most common mistake new accounts make.

After that, the skills that pay while you train them — Thieving, Farming, Slayer, Hunter — do double duty, which matters considerably when GP is the constraint.

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