Bow stringing
Buy unstrung bows and bowstrings, string them, sell the finished bows. Very fast and needs little attention.
Bow stringing is the simplest processing method in the game. Buy unstrung bows, buy bow string, combine, sell. There is no failure chance and no travel.
Because it gives Fletching experience, the finished bows are worth less than the parts would suggest — players will accept a thin margin in exchange for the levels, and that competition compresses the gap.
The margin per bow is tiny. The method only works at volume, and buy limits are what cap that volume.
Its value is accessibility. It works at low Fletching levels with modest capital, which makes it one of the few processing methods genuinely available early.
What you actually do
- 1Buy unstrung bows and bow strings in bulk.
- 2String them — one click per bow, no failure chance.
- 3Sell the finished bows and repeat.
Getting the most from it
- This is the simplest processing method in the game and needs almost nothing to start.
- The margin per bow is tiny, so it only works at volume and the buy limits cap that.
- It gives Fletching experience, which is why the finished bows are worth less than you would expect.
Similar methods
Blast Furnace gold bars
Smelt gold ore into bars at the Blast Furnace for the fastest Smithing experience in the game, at close to break-even cost.
- Est. GP/hr
- 0–300k
- Starting GP
- 2m
- Attention
- Hands-on
- Requirements
- 60 Smithing
Cannonball smithing
Turn steel bars into cannonballs. Slow experience, steady profit and one of the most AFK activities available.
- Est. GP/hr
- 150k–300k
- Starting GP
- 500k
- Attention
- Very AFK
- Requirements
- 35 Smithing
Cooking raw fish
Buy raw fish, cook it, sell it cooked. A simple processing loop that trains Cooking at the same time.
- Est. GP/hr
- 80,000–250k
- Starting GP
- 200k
- Attention
- Moderate attention
- Requirements
- 40 Cooking
