Enchanted bolts
Tip bolts with gems and enchant them. Enchanted bolts are consumed in huge quantities by high-level Ranged.
Enchanted bolts are made in two steps: attach gem tips to plain bolts, then cast the matching enchantment spell. The spell works on ten bolts at once, which keeps the clicking reasonable at volume.
Rune costs come straight out of the margin. Reading the bolt prices alone will make this look better than it is — cosmic and the elemental runes have to be counted.
It trains Magic at a rate that competes with paying for experience elsewhere, so the experience has genuine value on top of the coins.
Dragonstone and onyx bolts carry the largest margins and the largest capital requirement. Lower-tier bolts work the same way at a smaller scale if you are starting out.
What you actually do
- 1Buy bolt tips and the matching bolts in bulk.
- 2Attach the tips, then enchant the bolts ten at a time with the matching spell.
- 3Sell the enchanted bolts and repeat.
Getting the most from it
- Enchanting works in batches of ten, which makes the clicking manageable at volume.
- Rune costs come out of the margin — factor them in rather than reading the bolt prices alone.
- It trains Magic while it earns, at a rate that competes with paying for experience elsewhere.
Similar methods
Blast Furnace gold bars
Smelt gold ore into bars at the Blast Furnace for the fastest Smithing experience in the game, at close to break-even cost.
- Est. GP/hr
- 0–300k
- Starting GP
- 2m
- Attention
- Hands-on
- Requirements
- 60 Smithing
Cannonball smithing
Turn steel bars into cannonballs. Slow experience, steady profit and one of the most AFK activities available.
- Est. GP/hr
- 150k–300k
- Starting GP
- 500k
- Attention
- Very AFK
- Requirements
- 35 Smithing
Cooking raw fish
Buy raw fish, cook it, sell it cooked. A simple processing loop that trains Cooking at the same time.
- Est. GP/hr
- 80,000–250k
- Starting GP
- 200k
- Attention
- Moderate attention
- Requirements
- 40 Cooking
