Hallowed Sepulchre
The only Agility training in the game that pays. Loot coffins while running an obstacle course against a timer.
The Hallowed Sepulchre is an Agility course that pays, which makes it almost unique. You run floors against a timer, looting coffins as you pass, and the loot scales sharply with how deep you can get.
Higher floors are worth far more than lower ones, so your Agility level changes the rate dramatically rather than incrementally. Floor five is a different method from floor one.
The experience alone is competitive with the best Agility training in the game, which means the money is arguably the secondary benefit.
Marks of grace, hallowed marks and the grave items all convert into rewards rather than straight coins, so budget some of the output toward the permanent unlocks before counting profit.
What you actually do
- 1Travel to the Hallowed Sepulchre beneath Darkmeyer.
- 2Run each floor within the time limit, looting coffins as you pass.
- 3Push to the highest floor your Agility allows, then exit before the timer expires.
- 4Exchange the marks and grave items afterwards.
Getting the most from it
- It is an Agility course that pays. The experience alone is competitive with the best Agility training.
- Higher floors are worth far more, so pushing your Agility level up changes the rate substantially.
- The hallowed sack and the ring are the long-term rewards; the coins and marks are the steady income.
Similar methods
Herb runs
Plant herb seeds across every patch you have unlocked, then return around 80 minutes later to harvest.
- Est. GP/hr
- 1m–4m
- Starting GP
- 500k
- Attention
- Very AFK
- Requirements
- 32 Farming
Ardougne knight pickpocketing
Pickpocket knights in East Ardougne for a steady coin income while training Thieving.
- Est. GP/hr
- 300k–800k
- Starting GP
- None
- Attention
- Moderate attention
- Requirements
- 55 Thieving
Black chinchompa hunting
Trap black chinchompas in the Wilderness. Excellent GP and Hunter experience, with genuine risk of being killed by other players.
- Est. GP/hr
- 800k–1.8m
- Starting GP
- 50,000
- Attention
- Hands-on
- Requirements
- 73 Hunter
