Red chinchompas
Box trap red chinchompas outside the Wilderness. Strong income and the fastest Hunter experience without the risk of black chins.
Red chinchompas are the safe version of the black chinchompa method. Same traps, same cycling, same skill — just in the Feldip Hills where nobody can attack you.
The rate is meaningfully lower than blacks, but it is a rate you keep. Judged over a long period against blacks including lost trips, the gap narrows considerably.
Chinchompas are also the fastest Ranged training in the game, which means the stack you build has value beyond its Grand Exchange price if you still need the levels.
Trap count scales with Hunter level and each additional trap is a straightforward rate increase, so this method rewards levelling the skill more than most.
What you actually do
- 1Travel to the red chinchompa hunting ground in the Feldip Hills.
- 2Lay box traps and cycle them, resetting each as it triggers.
- 3Bank when your inventory is full.
Getting the most from it
- Safe alternative to black chinchompas. Lower rate, no Wilderness risk.
- Chinchompas are also the fastest Ranged training in the game, so the value is not only the gp.
- Trap count scales with Hunter level, and each extra trap is a meaningful rate increase.
Similar methods
Herb runs
Plant herb seeds across every patch you have unlocked, then return around 80 minutes later to harvest.
- Est. GP/hr
- 1m–4m
- Starting GP
- 500k
- Attention
- Very AFK
- Requirements
- 32 Farming
Ardougne knight pickpocketing
Pickpocket knights in East Ardougne for a steady coin income while training Thieving.
- Est. GP/hr
- 300k–800k
- Starting GP
- None
- Attention
- Moderate attention
- Requirements
- 55 Thieving
Black chinchompa hunting
Trap black chinchompas in the Wilderness. Excellent GP and Hunter experience, with genuine risk of being killed by other players.
- Est. GP/hr
- 800k–1.8m
- Starting GP
- 50,000
- Attention
- Hands-on
- Requirements
- 73 Hunter
