Corporeal Beast
An old boss with almost no requirements, an enormous health pool and the only source of spirit shields.
The Corporeal Beast has essentially no stat requirements, which is misleading: it halves damage from anything that is not a spear, has an enormous health pool, and drains stats through a summoned core. It is a gear and knowledge check rather than a level check.
The lair is reached through the Wilderness, so the trip carries real risk from other players even though the fight itself is away from them. Bring what you can afford to lose on the walk.
Spirit shields are the reason anyone goes. Nothing else on the table justifies the time, which makes this a method entirely dependent on a rare.
Getting the most from it
- A team splits the health pool without splitting most of the danger, and is how the vast majority of kills are done.
Similar methods
Vorkath
A solo dragon boss with a predictable pattern and consistently valuable drops. One of the most reliable high-level earners.
- Est. GP/hr
- 3m–5m
- Starting GP
- 5m
- Attention
- Hands-on
- Requirements
- 80 Ranged, 70 Defence
Zulrah
A rotation-based snake boss requiring gear switching. Steep learning curve, excellent and consistent payout.
- Est. GP/hr
- 2.5m–4.5m
- Starting GP
- 3m
- Attention
- Hands-on
- Requirements
- 75 Ranged, 75 Magic
Green dragons
Kill green dragons in the Wilderness for dragon bones and green dragonhide. A long-standing route for mid-level accounts.
- Est. GP/hr
- 400k–700k
- Starting GP
- 100k
- Attention
- Moderate attention
- Requirements
- 60 Attack
