Dagannoth Kings
Three bosses in one room, each weak to a different combat style. Drops the berserker, archer and warrior rings.
The three kings each drop one of the best rings in the game, and each is weak to a different attack style. That is the whole design: the fight rewards you for being able to switch styles competently rather than for having one very strong setup.
Rex is melee, Prime is magic, Supreme is ranged. Killing one at a time in a controlled spot is the standard approach, and where you stand matters more than what you are wearing.
The dragon axe and the seercull are frequent enough to add real value between rings, and the bones alone make trips worth banking. The rings are the reason to be here, but they are a long-run outcome.
The lair is deep in the Waterbirth Island dungeon, which is a long walk without a teleport. Set that up first; the travel time is otherwise a large fraction of every trip.
What you actually do
- 1Bank a setup for the king you are targeting and travel to Waterbirth Island.
- 2Descend to the lair and pick your king — each is weak to a different style.
- 3Fight one at a time where possible, using the pillars to break line of sight from the others.
- 4Bank between trips; there is no safe rest inside.
Getting the most from it
- Each king is weak to a specific style and immune-ish to another. Bringing one setup means fighting one king.
- The rings are the reason people come here, and they are rare — judge this over many trips.
- Learning to use the pillars to avoid the other two kings is most of the skill.
Similar methods
Vorkath
A solo dragon boss with a predictable pattern and consistently valuable drops. One of the most reliable high-level earners.
- Est. GP/hr
- 3m–5m
- Starting GP
- 5m
- Attention
- Hands-on
- Requirements
- 80 Ranged, 70 Defence
Zulrah
A rotation-based snake boss requiring gear switching. Steep learning curve, excellent and consistent payout.
- Est. GP/hr
- 2.5m–4.5m
- Starting GP
- 3m
- Attention
- Hands-on
- Requirements
- 75 Ranged, 75 Magic
Green dragons
Kill green dragons in the Wilderness for dragon bones and green dragonhide. A long-standing route for mid-level accounts.
- Est. GP/hr
- 400k–700k
- Starting GP
- 100k
- Attention
- Moderate attention
- Requirements
- 60 Attack
