Giant Mole
A forgiving first boss with no quest requirements. Drops mole skins and claws plus a steady stream of supplies.
The giant mole is the boss most players kill first, and it is deliberately gentle. There are no phases, no prayer switches and no instant-death mechanics — just a large animal that hits reasonably hard and runs away a lot.
The income is mole skins and claws, both of which sell steadily. There is no rare drop propping up the rate, which means an hour here pays roughly what the next hour will pay.
Burrowing is the only real mechanic. Every time the mole digs away you lose damage time, and how quickly you find it again is most of the difference between a good rate and a poor one.
Falador Park sits directly above a bank, so trips can be short without wasting time. That convenience is a large part of why this remains a common recommendation despite the modest rate.
What you actually do
- 1Bank a setup and enter the mole lair beneath Falador Park.
- 2Fight the mole, following it when it burrows away.
- 3Collect the mole skins and claws — both are worth taking.
- 4Bank via the Falador teleport when supplies run out.
Getting the most from it
- The mole burrows constantly. A method of tracking it quickly is most of the kill speed.
- Falador Park is close to a bank, so trips can be short without wasting much time.
- Mole skins and claws stack up into a decent hourly rate even without any rare drop.
Similar methods
Vorkath
A solo dragon boss with a predictable pattern and consistently valuable drops. One of the most reliable high-level earners.
- Est. GP/hr
- 3m–5m
- Starting GP
- 5m
- Attention
- Hands-on
- Requirements
- 80 Ranged, 70 Defence
Zulrah
A rotation-based snake boss requiring gear switching. Steep learning curve, excellent and consistent payout.
- Est. GP/hr
- 2.5m–4.5m
- Starting GP
- 3m
- Attention
- Hands-on
- Requirements
- 75 Ranged, 75 Magic
Green dragons
Kill green dragons in the Wilderness for dragon bones and green dragonhide. A long-standing route for mid-level accounts.
- Est. GP/hr
- 400k–700k
- Starting GP
- 100k
- Attention
- Moderate attention
- Requirements
- 60 Attack
