Lost City
Unlocks Zanaris and the ability to wield dragon weapons.
Before you start
Intermediate · short · 3 quest points2 things to clear first, and it needs membership. Work through the list below before you travel.
Not required, but expected: combat level 40 or above. You can start below that and will find the fights harder.
About this quest
A group of adventurers in Lumbridge Swamp claim to be searching for a lost city. They are right, and the way in runs through a fight that is far harder than anything else at this point in an account's life.
The difficulty is unusual: Entrana bans weapons and armour at the dock, so the level 101 tree spirit has to be fought with whatever you can find on the island. That single restriction is what makes this quest memorable and what stops people finishing it.
The reward justifies it. Zanaris opens the fairy ring network, which is one of the best travel systems in the game and remains useful for the entire life of the account.
Why do it: Fairy rings, dragon weapons, and access to Zanaris. The fairy ring network alone saves more time over an account's life than almost any other single unlock.
What makes this quicker
- Bring an axe. You cannot cut the dramen branch without one and there is nothing on the island to borrow.
- The Dark Wizards outside the tree are aggressive and hit through low-level armour. Plan to run past rather than to fight them.
Walkthrough
01The leprechaun
- 1
Find the four adventurers around a campfire in the north-west of Lumbridge Swamp and talk to the warrior.
- 2
Look for the tree offering "chop tree" rather than "chop down tree". Chopping it flushes out Shamus the leprechaun.
The option wording is the whole puzzle. If every tree says "chop down", you are not at the right one yet.
- 3
Shamus tells you what you need: a dramen staff, cut from a tree that only grows in the Entrana dungeon.
02Entrana
Entrana is a peaceful island and the monks confiscate weapons and armour at the dock. Everything you carry into the dungeon has to be found there.
- 1
Sail to Entrana from Port Sarim with no weapons or armour at all.
You will fight a level 101 tree spirit with nothing you brought. Go with the combat levels to survive that, or bring a plan — food is allowed and is the only thing keeping you alive.
- 2
Go down into the dungeon and kill zombies until one drops a bronze axe. There is no other way to get one here.
- Bronze axe
- 3
Chop the dramen tree. A tree spirit appears and must be dealt with before you can take a branch.
- 4
Cut the tree again for a dramen branch, then use a knife on it to make the staff.
- Knife
03Zanaris
- 1
Wield the dramen staff and enter the shed in Lumbridge Swamp. Walking through finishes the quest and opens Zanaris.
What to do next
Keep the dramen staff. It is required to use fairy rings until much later, and losing it means repeating the Entrana trip.
Fairy rings need Fairytale II to be usable freely, but the Zanaris entrance itself works now and the city has a bank, a marketplace and access to the cosmic altar.
Zanaris is also where dragon weapons become available, which for a mid-level account is a meaningful upgrade path.
Rewards
Everything else
- Access to Zanaris
- Ability to wield dragon weapons
- Dragon dagger and longsword access
Enemies
- Tree spiritLevel 101
Quests that need this one
Completing Lost City is a prerequisite for the following.
Heroes' Quest
Rewards 1 quest point, Access to the Heroes' Guild and Access to the Fountain of Heroes.
Fairytale I - Growing Pains
Rewards 2 quest points, Magic secateurs and Tanglefoot accessible in the Nightmare Zone.
Lunar Diplomacy
Rewards 2 quest points, A seal of passage and Access to Lunar Isle and Lunar equipment.
