Lunar Diplomacy
Rewards 2 quest points, A seal of passage and Access to Lunar Isle and Lunar equipment.
Before you start
Experienced · long · 2 quest points11 things to clear first, and it needs membership. Work through the list below before you travel.
About this quest
Starting out: Talk to Lokar Searunner at the westernmost dock of Rellekka.
There is no written introduction to this one yet. The walkthrough, requirements, items and rewards below are complete.
Walkthrough
01Sailing to Lunar Isle
- 1
Talk to Lokar Searunner on the westernmost Rellekka dock, then get a seal of passage from Brundt the Chieftain in the longhall.
Keep the seal on you at all times on Lunar Isle, even after the quest. Without it you are teleported back to Rellekka.
- 2
If you have a bullseye lantern (unf) in your bank, bring it — otherwise the Cabin Boy will not give you one.
- Tinderbox
02Moonclan Island
- 1
Level 111 Suqah are aggressive, and the ones on the north of the island use magic as well as melee.
- 2
Find Meteora on the south-western side of the village by the wall. She points you at the Oneiromancer in the south-east.
- 3
There is a bank and general store on the island, so you can restock without sailing back.
- 4
Suqah drop guam and marrentill, which are on the item list — collect them as you fight.
- Pestle and mortar
03Building the lunar kit
- 1
The quest asks for a wide spread of skills: a hammer for the helm, a needle and two threads for the cloth, an axe, a pickaxe and a spade.
- Hammer
- Spade
- 2
You also need all four elemental talismans or tiaras, or access to the Abyss or Guardians of the Rift.
04The Dream World
- 1
Stock up at the bank first, but do not bank the seal of passage — without it you cannot use the bank again.
- 2
Enter the long building on the west side of the village with the brazier and staircase, wearing every lunar item you have made.
- 3
No combat equipment works inside — no staves, armour or potions. God books and the Tome of Fire are allowed, as is the mind shield from Elemental Workshop II.
This is the part people arrive unprepared for. At 65 Magic, runes for about forty Fire Bolt casts is enough to beat Me at level 79.
Rewards
Everything else
- Magic experience
- Runecraft experience
- A seal of passage
- Access to Lunar Isle and Lunar equipment
- Access to the Lunar spellbook
- Access to the Astral Altar
- 50 Astral runes
- Me accessible in the Nightmare Zone.
Quests that need this one
Completing Lunar Diplomacy is a prerequisite for the following.
Fremennik series
The Fremennik Trials
Rewards 3 quest points, Access to the islands of Miscellania and Ability to buy and wear the Warrior helm.
The Fremennik Isles
Rewards 1 quest point, Two lots of Combat experience and Access to arctic pine trees.
The Fremennik Exiles
Rewards 2 quest points, V's shield and Access to the Island of Stone.
