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The Giant Dwarf

Rewards 2 quest points.

MembersIntermediateMedium2 quest points

Before you start

Intermediate · medium · 2 quest points

4 things to clear first, and it needs membership. Work through the list below before you travel.

About this quest

Starting out: Talk to the Dwarven Boatman by the underground River Kelda, accessible through the Keldagrim entrance east of Rellekka, in the cave beyond the statues.

There is no written introduction to this one yet. The walkthrough, requirements, items and rewards below are complete.

Walkthrough

01Property damage

  1. 1

    Enter the Keldagrim dungeon east of Rellekka, then the cave entrance directly east by the statues. Do not head south — that leads to Trollweiss Mountain.

  2. 2

    Talk to the Dwarven Boatman, not the Ferryman, for a free ride. The boat hits the statue of King Alvis and you are arrested.

  3. 3

    Commander Veldaban wants the statue replaced, which is the quest.

    • Tinderbox
    • Iron bar

02Clothes and boots

  1. 1

    Ask Vermundi the silk trader in the east marketplace about the king's clothes. She needs a picture first.

  2. 2

    In the library across the bridge, climb any bookcase with a ladder for the book on costumes.

    You cannot climb the ladder carrying 30 kg or more. Drop or bank heavy items before trying.

  3. 3

    Ask Saro at the south-western anvil about the boots — he sold them to Dromund, north of the bank.

  4. 4

    Steal the left boot from the table by the door while Dromund is looking away. The right boot has to be taken from outside the window with Telekinetic Grab, again while he is not looking.

03The axe

  1. 1

    Talk to Santiri at the sword shop in north-west Keldagrim about the dwarven battleaxe.

  2. 2

    Use three cut sapphires on it to rebuild the hilt, then talk to him again. Only an Imcando dwarf can finish the repair, which points at Thurgo.

  3. 3

    Give Riki the axe, clothes and boots together, then talk to Blasidar.

04The Consortium

  1. 1

    Watch the statue cutscene before starting any director tasks, or those tasks run on indefinitely.

    This ordering trap is easy to fall into and costs a lot of wasted work.

  2. 2

    Join one of seven companies — the Red Axe will not take you. Purple Pewter starts you 20 points ahead if you speak to their secretary wearing three or more pieces of H.A.M. robes.

  3. 3

    Otherwise the choice only changes which director the finished statue resembles.

  4. 4

    Tell Commander Veldaban you will attend the meeting. The cutscene runs about four minutes and can be skipped — the meeting notes afterwards summarise it.

Rewards

Everything else

  • Mining experience
  • Smithing experience
  • Crafting experience
  • Magic experience
  • Thieving experience
  • Firemaking experience

Quests that need this one

Completing The Giant Dwarf is a prerequisite for the following.

Red Axe series

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