Skip to main content

Wanted!

Rewards 1 quest point and Access to the armoury of the White Knights.

MembersIntermediateMedium1 quest points

Before you start

Intermediate · medium · 1 quest point

5 things to clear first, and it needs membership. Work through the list below before you travel.

About this quest

Starting out: Talk to Sir Tiffy Cashien in Falador Park.

There is no written introduction to this one yet. The walkthrough, requirements, items and rewards below are complete.

Walkthrough

01A loophole

  1. 1

    Ask Sir Tiffy Cashien in Falador Park for a job. A clerical error means you are not really a Temple Knight.

  2. 2

    Go up two flights on the west side of White Knights' Castle to Sir Amik Varze. Decline his offer to become a squire.

    Accepting puts you in an endless loop where he asks for Asgarnian ale. Speaking to Sir Tiffy again undoes it.

02The Commorb

  1. 1

    Sir Tiffy sells you a communication orb for 10,000 coins, or makes one from a law rune, an enchanted gem and molten glass.

    • 2

      Use Contact on the orb to reach Savant. She sends you to the Black Knight hideout in Taverley Dungeon.

    03Daquarius and the Mage

    1. 1

      Talk to Lord Daquarius in the south-westernmost room past the double doors. He tells you nothing until you kill a Black Knight, then begs you to stop.

      Black knights are aggressive below 67 combat. The north-western corner of the room is a safe place to hop worlds from.

    2. 2

      Next, the Mage of Zamorak. Remove any Saradomin or Guthix items, Void included, or he refuses to speak.

    3. 3

      If you have not done the Abyss miniquest, bank everything and follow the river between Edgeville and the Grand Exchange into the Wilderness to find him. Bring 20 unnoted essence — you get it back.

      • Rune essence

    04Chasing Solus

    1. 1

      In Canifis, Savant explains Solus is using a slow teleport that makes him invisible. If you run past and skip the conversation, step outside the town and back.

    2. 2

      Each time you find him he drops an item hinting at the next location. There are seven in all.

    3. 3

      The order is random except that the Champions' Guild, the Dorgesh-Kaan mine and the rune essence mine are always third, fifth and seventh, counting Canifis as the first.

    4. 4

      Bring a light source for the Dorgesh-Kaan leg — and one that will not blow out, since swamp gas off-route explodes.

      Rewards

      Everything else

      • Slayer experience
      • Access to the armoury of the White Knights (White equipment)

      Quests that need this one

      Completing Wanted! is a prerequisite for the following.

      Temple Knight series

      Related on OSRS Helper