Secrets of the North
Rewards 2 quest points.
Before you start
Master · medium · 2 quest points7 things to clear first, and it needs membership. Work through the list below before you travel.
- SkillsAgility69Thieving64Hunter56
- Quests firstMaking Friends with My Arm,The General's Shadow,Devious Minds,Hazeel Cult
About this quest
Starting out: Talk to the guard outside of the Carnillean Mansion in the south-western corner of East Ardougne.
There is no written introduction to this one yet. The walkthrough, requirements, items and rewards below are complete.
Walkthrough
01A death in the family
- 1
Talk to the guard outside Carnillean Mansion in East Ardougne. The spirit tree to the Battlefield is the fastest route.
If you have only just finished Hazeel Cult he will not ask for help. Log out and back in.
- 2
Follow him upstairs, inspect Ceril's corpse — stabbed with an unusually thin blade — and inspect the eastern window.
02Tracking Evelot
- 1
Ask the Khazard Barman in the south-west corner of the Fight Arena about Evelot and bribe him with 100 coins.
- 2
Inspect the barrels outside the bar, then the north-west boulders, the north-east bush, the tree stump, more boulders, and a final bush to the east.
- 3
Evelot is level 148. Protect from Melee blocks her ordinary attacks, but every few hits she disables prayers and drains points.
Without protection she hits up to 35 even through good armour. Keep a restore potion ready to turn prayer straight back on.
03North to Weiss
- 1
Go to the Hazeel Cult cave north-west of Ardougne Monastery and board the raft — check the sewer valves if it is not moving.
- 2
At the northern entrance to Weiss, Dead Wolf and Big Fish are Khazard and Hazeel in disguise. They send you to Snowflake and My Arm.
- 3
My Arm mentions a cave-in in the mine and a strange shadow Goat Poo saw.
- 4
Down the stairs and through the southern cave entrance, the assassin from Devious Minds attacks with the bow-sword, switching between ranged and melee.
He reacts to your protection prayers, so pray against whichever style would hurt you more. Khazard helps but will not carry the fight.
04The gate puzzle
- 1
Search the dungeon for four items: an ancient map in a crate in the far east, a lever handle in the weapons barrel south of the centre, Tullia's letter in the south-eastern chest, and a Duke note on the damaged table there.
- 2
Read Tullia's letter and note the purple letters: S, p, c, d, l.
- 3
On the ancient map those are Senntisten, Paddewwa, Carrallanger, Dareeyak and Lassar — moving left, up, left, then down. Enter that on the northern gate and confirm.
- 4
The Strange Creature beyond is level 368. Stamina potions and a prayer restore are both worth bringing, and reading its attack descriptions before engaging is genuinely the difference.
Rewards
Everything else
- experience
- experience
- experience
- Ability to mine ancient essence crystals in the Ghorrock Dungeon
- Access to a stronger version of the Strange Creature, the Phantom Muspah
Quests that need this one
Completing Secrets of the North is a prerequisite for the following.
Mahjarrat series
Temple of Ikov
Rewards 1 quest point, Armadyl pendant and Pendant of Lucien.
Hazeel Cult
Rewards 1 quest point, Hazeel's mark and Carnillean armour.
Devious Minds
Rewards 1 quest point.
Enakhra's Lament
Rewards 2 quest points, Camulet and Camel mask.
Desert Treasure II - The Fallen Empire
Rewards 5 quest points, Three ancient lamps and Access to Scar essence mine.
Defender of Varrock
Rewards 2 quest points and Access to Zemouregal's Base.
While Guthix Sleeps
Rewards 5 quest points, Duradel's notes and 100 death runes.
The Curse of Arrav
Rewards 2 quest points and Access to Zemouregal's Fort.
