The Curse of Arrav
Rewards 2 quest points and Access to Zemouregal's Fort.
Before you start
Master · medium · 2 quest points8 things to clear first, and it needs membership. Work through the list below before you travel.
About this quest
Starting out: Talk to Elias White at the Uzer Oasis.
There is no written introduction to this one yet. The walkthrough, requirements, items and rewards below are complete.
Walkthrough
01Uzer Mastaba
- 1
Speak to Elias White at Uzer Oasis — fairy ring then run east to the coast.
- 2
In the Mastaba, two skeletons hold mastaba keys: the southernmost in the cave past the first room, and one north-west of the stone boat in the central chamber.
- 3
The keys are used automatically on the levers in the north-east and south-east corners, which sit behind wall traps.
Search the odd markings on the walls before walking into them. The traps are the reason this section hurts.
02The fort
- 1
Take the path north-west of Trollheim towards the ice gate, then enter the Trollweiss Dungeon directly west of it.
- 2
Protect from Melee is worth having: the ice trolls hit up to 21.
- 3
Follow the path north to the crevasse up to the summit. Bring a pickaxe for the caved-in tunnels.
03The heist
- 1
Show Elias the base plans. The vault has human detection spells, a sewage route through the kitchen with periodic energy surges, and a four-digit code on a runite-reinforced door.
- 2
The insulated boots are for the energy surges, so do not leave them behind.
04Arrav
- 1
Taking the heart brings Zemouregal and Sharathteerk, who send Arrav at level 339 after you.
Zemouregal blocks the exit, so bring a teleport for emergencies. Leaving means returning with insulated boots — but not the grapple or crossbow, since the rematch starts straight after the grapple room.
- 2
Dying here leaves your gravestone in the caves past the zombies rather than at the vault.
- 3
The Golem guard at level 141 is the other fight in this quest.
Rewards
Everything else
- experience
- experience
- experience
- Access to Zemouregal's Fort.
Mahjarrat series
Temple of Ikov
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Hazeel Cult
Rewards 1 quest point, Hazeel's mark and Carnillean armour.
Devious Minds
Rewards 1 quest point.
Enakhra's Lament
Rewards 2 quest points, Camulet and Camel mask.
Secrets of the North
Rewards 2 quest points.
Desert Treasure II - The Fallen Empire
Rewards 5 quest points, Three ancient lamps and Access to Scar essence mine.
Defender of Varrock
Rewards 2 quest points and Access to Zemouregal's Base.
While Guthix Sleeps
Rewards 5 quest points, Duradel's notes and 100 death runes.
