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The Curse of Arrav

Rewards 2 quest points and Access to Zemouregal's Fort.

MembersMasterMedium2 quest points

Before you start

Master · medium · 2 quest points

8 things to clear first, and it needs membership. Work through the list below before you travel.

About this quest

Starting out: Talk to Elias White at the Uzer Oasis.

There is no written introduction to this one yet. The walkthrough, requirements, items and rewards below are complete.

Walkthrough

01Uzer Mastaba

  1. 1

    Speak to Elias White at Uzer Oasis — fairy ring then run east to the coast.

    • 2

      In the Mastaba, two skeletons hold mastaba keys: the southernmost in the cave past the first room, and one north-west of the stone boat in the central chamber.

    • 3

      The keys are used automatically on the levers in the north-east and south-east corners, which sit behind wall traps.

      Search the odd markings on the walls before walking into them. The traps are the reason this section hurts.

    02The fort

    1. 1

      Take the path north-west of Trollheim towards the ice gate, then enter the Trollweiss Dungeon directly west of it.

    2. 2

      Protect from Melee is worth having: the ice trolls hit up to 21.

    3. 3

      Follow the path north to the crevasse up to the summit. Bring a pickaxe for the caved-in tunnels.

    03The heist

    1. 1

      Show Elias the base plans. The vault has human detection spells, a sewage route through the kitchen with periodic energy surges, and a four-digit code on a runite-reinforced door.

      • 2

        The insulated boots are for the energy surges, so do not leave them behind.

      04Arrav

      1. 1

        Taking the heart brings Zemouregal and Sharathteerk, who send Arrav at level 339 after you.

        Zemouregal blocks the exit, so bring a teleport for emergencies. Leaving means returning with insulated boots — but not the grapple or crossbow, since the rematch starts straight after the grapple room.

      2. 2

        Dying here leaves your gravestone in the caves past the zombies rather than at the vault.

      3. 3

        The Golem guard at level 141 is the other fight in this quest.

      Rewards

      Everything else

      • experience
      • experience
      • experience
      • Access to Zemouregal's Fort.

      Mahjarrat series

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