The Nightmare
A group boss dropping the inquisitor set and the harmonised orb.
The Nightmare is fought in a group and scales with the number of players, so the practical question is finding people rather than reaching the stats. The mechanics are varied enough that a first attempt will not go well, and that is normal.
Its solo variant, Phosani's Nightmare, is a substantially harder fight with a substantially better rate — worth knowing about, and not worth attempting until the group version is comfortable.
Similar methods
Vorkath
A solo dragon boss with a predictable pattern and consistently valuable drops. One of the most reliable high-level earners.
- Est. GP/hr
- 3m–5m
- Starting GP
- 5m
- Attention
- Hands-on
- Requirements
- 80 Ranged, 70 Defence
Zulrah
A rotation-based snake boss requiring gear switching. Steep learning curve, excellent and consistent payout.
- Est. GP/hr
- 2.5m–4.5m
- Starting GP
- 3m
- Attention
- Hands-on
- Requirements
- 75 Ranged, 75 Magic
Green dragons
Kill green dragons in the Wilderness for dragon bones and green dragonhide. A long-standing route for mid-level accounts.
- Est. GP/hr
- 400k–700k
- Starting GP
- 100k
- Attention
- Moderate attention
- Requirements
- 60 Attack
