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Legends' Quest

Rewards 4 quest points, Access to the Legends' Guild and The ability to wield the dragon sq shield.

MembersMasterLong4 quest points

Before you start

Master · long · 4 quest points

16 things to clear first, and it needs membership. Work through the list below before you travel.

About this quest

Starting out: Talk to the Legends' Guards just outside of the Legends' Guild.

There is no written introduction to this one yet. The walkthrough, requirements, items and rewards below are complete.

Walkthrough

01Plan the trips

Enormous, and the item list is the real difficulty. Read ahead and bank deliberately rather than trying to carry everything at once.

  1. 1

    The fairy ring is the shortest route to the jungle. Wearing a glory or ring of wealth throughout gives you a teleport near a bank and a ring.

    • Rope
    • Hammer
  2. 2

    Bring spares of anything that can break: charcoal, papyrus, gold bars and lockpicks all can.

    02Mapping the jungle

    1. 1

      Cut into the Kharazi Jungle south of Shilo Village with an axe and machete, entering from the east or west side to save walking.

    2. 2

      Right-click the Radimus notes and select Complete to map as you go, watching for jungle wolves.

    3. 3

      While here: grab vanilla pods south-west of the Water Pool for Recipe for Disaster, five palm leaves for a hard Karamja Diary task, and an oomlie bird for the wrapped oomlie task.

    03The bullroarer and the totem

    1. 1

      Use the completed Radimus notes on a jungle forester. He copies them and gives you a bullroarer.

    2. 2

      Swing it near the totem pole east of the water pool to call Gujuo.

      Do not swing the bullroarer near tormented warriors or oomlie birds — both will attack you.

    04The binding book and the bowl

    1. 1

      In the cave, ignore the fire wall and search the easternmost bookcase on the east side for a hidden crevice.

    2. 2

      Pick the Ancient Gate's lock. If you fail, clicking elsewhere during the dialogue saves the lockpick for another try.

    3. 3

      Mine the three boulders past it. A failure costs you a Mining level.

    4. 4

      Make the gold bowl at an anvil with Gujuo's sketch. It fails often even at high Smithing, so bring several bars — Tai Bwo Wannai has the closest anvil.

    05Pure water

    1. 1

      Call Gujuo again to bless the bowl. This needs 42 prayer points and drains 5 on a failure.

      If a failure drops you below 42 you must restore prayer before trying again. Bless a spare bowl by talking to him again without thanking him.

    2. 2

      Cut a hollow reed with your machete from the tall reeds at the pool's edge, then use the reed on the water to fill the blessed bowl.

    3. 3

      Ranalph Devere at 92, Irvig Senay at 100 and San Tojalon at 106 are each fought twice, and Nezikchened at 187 three times.

    Rewards

    Everything else

    • Access to the Legends' Guild (including shop to buy the cape of legends)
    • The ability to wield the dragon sq shield
    • The ability to charge your skills necklace or combat bracelet at the Legends' Guild or the Fountain of Rune
    • Access to the Kharazi Jungle and a vine shortcut into it, requiring 79 Agility
    • Radimus Erkle will provide replacement dark daggers, which can be investigated via right-click to switch appearance between a dark or glowing dagger
    • You can now receive the Rune spear, Dragon spear, and Shield left half from the Gem drop table.
    • Nezikchened accessible in the Nightmare Zone.

    Quests that need this one

    Completing Legends' Quest is a prerequisite for the following.

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